![]() Triggers Momentum, and generates Focus on kills Rend - Melee attack with a chance to stun or disorient the target. This versatility is a powerful levelling tool, so it's useful to have a guide to the abilities you can expect to choose between from the table below. Alternatively, you can double-back and pick up a slightly cheaper ability from a previous rank, offering a degree of welcome flexibility. At each rank-up, the Templar will be awarded a handful of Ability Points to spend on an ability from their new rank. Training the new Templar class works a little differently to training regular soldiers. Still, Amplify can prove invaluable at taking down a Muton, Gatekeeper, Andromedon or even a member of The Chosen, when they put in an appearance. Beware that area of effect attacks such as grenades or environmental damage is not amplified. Pump up the damage with Amplify: One of the most useful early abilities for a team-orientated Templar, Amplify enables you to spend a point of Focus in order to have single-target attacks directed at a chosen enemy deal increased damage.That said, killing Lost will generate Focus and so, as with so many aspects of the Temaplar, it's all about balance. Killing a Lost with Rend does not grant a free action, and so you are better off focusing the Templar's attention on the regular enemies that may be present. Templars are great, unless you're expecting a lot of Lost: Due to the headshot mechanic that has been introduced alongside the new enemy type, The Lost, the melee-heavy Templar suffers on missions where this horde-like enemy is found.They are are immune to melee damage and if you try to hit them with your Templar's Rend attack they will block it and hit you back. Just don't try to use Rend against a Muton. That makes it great for getting in, hitting (and hopefully killing) an enemy to generate Focus and then moving away afterwards with the Templar's passive Momentum ability. Rend offers the perfect hit and run option: The Templar's staring ability, Rend, offers a 100% chance to hit an enemy.What to consider when building your Templar: Focus increases their stats and damage while it is held in reserve, but it also powers many of the Templar's abilities and so must be kept on board in some situations and spent in others. This mystical energy is created when a Templar lands the killing blow on an enemy using their Rend attack. This is primarily due to their need to balance gaining Focus with earning Focus. Despite the effectiveness of this route-one approach, the Templar is the class that takes the most practice and experimentation to use well. Nonetheless, what the Templar soldier lacks in back-story they make up for in suaveness and skill seeing a Templar launch themselves at an enemy with twin-Shard gauntlets extended in a crackling purple deathblow is a sight to behold. Ours was Amelia "Ether" Kowalczyk of Poland, yours will be someone else. Unlike Elena Dragunova of the Reapers and Pratal Mox of the Skirmishers, the Templar soldier that you enlist will not be a story-character and will instead be randomly generated. Templars are geared towards melee combat and have a range of abilities that can both damage enemies directly make them vulnerable to allied soldier attacks. Later in the game, it's possible to recruit an additional Templar via a covert operation that becomes available through the Resistance Ring building type. Once encountered, they will extend an invitation to meet, and offer a Psionically-charged Templar soldier to join your cause. They may appear in slightly different regions in each playthrough, but they are usually not too far from your starting position. Templars be found through expanding your resistance network via making contact with neighbouring regions. The Templar faction is the third of the three new factions to be introduced. XCOM 2 Tips: Top 5 Tips to Dominate Mission Combat (How to Guide for Tactics) How to unlock and play as Templar units XCOM 2 If you need more help, our XCOM 2 War of the Chosen guide provides a breakdown on how else you can tackle the huge expansion. Nonetheless, Templars are powerful combatants once you understand their application on the battlefield. Led by the Psionically gifted Geist, the Templars are sometimes accused of allowing their abilities to cloud their judgement and give them delusions of grandeur. Wielding Psionic purple powerswords that extend from a set of specialised gauntlets, Templars specialise in close-quarters combat. The XCOM 2 Templar faction is one of three added to the huge War of the Chosen expansion.
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